[IN THE TRENCHES] Graphic Novel Adaptation

2022 wrapped up with the release of the final article in my series for Pipeline Artists, Adapting a Screenplay Into a Graphic Novel.

The Full Boxed Set

As I mentioned when I first got the green light, I’d been looking forward to writing about the experience of putting together Blowback, but it seemed far too involved for a single post.

But through Pipeline, I finally got to break it down into the major steps and elaborate to my heart’s content.

Have you ever thought about adapting one of your scripts to a graphic novel? Maybe writing a comic or graphic novel from scratch? Or perhaps you were just curious to learn how the sausage is generally made.

Well, this is your lucky day.

While there’s no one single way to do this, you might find it interesting to see how Rhonda Smiley and I went about making ours.

In five parts.

Part 1 – Adapting a Screenplay Into a Graphic Novel: Getting Started Before You Get Started

Intro and research for the project. Picking a script to adapt and deciding on specific goals.

Part 2 – Adapting a Screenplay Into a Graphic Novel: The Script

Adapting the screenplay itself. The differences between screenplay and graphic novel script format.

Part 3 – Adapting a Screenplay Into a Graphic Novel: Directing on the Page

Finding and working with artists. An overview of the Production Stages – Layout / Pencils / Inks / Color / Lettering.

Part 4 – Adapting a Screenplay Into a Graphic Novel: Publishing and Release

Traditional publishing vs. creator-owned publishing vs. self-publishing. Prepping files and releasing into the wild.

Part 5 – Adapting a Screenplay Into a Graphic Novel: Shouting from the Rooftops

Promotion and marketing. Different ways to get the word out without breaking the bank. Many without even a withdrawal.

If you get a chance to check them out, I’d love to hear what you think.

Did you like reading them?

Did you love reading them?

Did it make any sense at all?

Let yourselves be heard…

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Cover of the graphic novel, "Blowback" (2021)

Jim Hereth‘s latest project is his debut action/adventure graphic novel, Blowback, nominated for Best Original Graphic Novel and winner of Fan Favorite Villain at the Ringo Awards. Available now in digital and paperback editions at Amazon.

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